Having recently had a week with sole charge of the TV remote, I've taken the opportunity of catching up on a couple of new series in my favourite fantasy sub-genre. I'm not a fan of swords and sorcery (with the noble exception of Lord of the Rings ), but I love what you might call real-world fantasy. This is pretty much the same as urban fantasy, but doesn't have to be in a city. You could also see it as magical realism without the pretentiousness. The idea, then, is to incorporate fantastical occurrences in the normal world. The first example of this was ITV's Passenger . This sets what should be a normal police procedural story in a weird village (Chadder Vale) in Lancashire. There are strange occurrences, some sort of unexplained dangerous creature and a cast of misfits. As such, you can see it as a mix of Twin Peaks, Stranger Things and Happy Valley . Perhaps the weirdest decision by Andrew Buchan, the man behind the series, is to set the show in the present, but
This is the third of four posts on the mathematical approach known as the Monte Carlo method, following ' Where did those neutrons go '. As we saw in the previous post, the Monte Carlo method depends on having a stream of random numbers. Unfortunately, randomness is not easy to generate. Ask someone for a series of random choices between 1 and 10 and they will not do well - for example, there won't be sufficient repeated values for a true random stream. In another extract from my book Dice World , let's take a look at what appears to be random whether we use a spreadsheet or a more sophisticated source: In Excel I have two random number functions, RAND, which gives me a random value between 0 and 1 (I just got 0.61012053) and RANDBETWEEN to choose a random number in a range. (My value for between 1 and 10 came out as 4.) Job done. Unfortunately, what Excel gives us is not random numbers, but pseudo-random numbers. Numbers that are random enough for, say, making a prize